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MCS@UIUC – tracira

基本信息 Basic Information

本科专业:CS (4+0)

申请学位:Master

领域偏好:General CS, HCI, , CG, Game Dev, ECE

最终去向:MCS@UIUC — Master of Computer Science

申请三维 Application Information

均分(大一/大二/大三):76(电气类)/78/81, GPA:3.95/4.0

语言成绩:TOEFL 101 (r/l/w/s 27/27/26/21)

GRE:151+165 +3.0

申请结果 Application Results

项目 结果 提交日期 结果日期
1. MCS@UIUC — Master of Computer Science 🏁 Chosen 12.28 3.15
2. CGVI@UCL — MS Computer Graphics, Vision and Imaging 🟢 Admit 11.3 3.25
3. CSGD@USC — MS Computer Science (Game Development) 🟢 Admit 12.15 2.5
4. ECE@CMU — MS Electrical and Computer Engineering 🟢 Admit 12.15 3.7
5. MSCS@NWU — MS Computer Science 🟢 Admit 11.29 1.10
6. CSDA@Dartmouth — MS Computer Science with Digital Arts 🟢 Admit 12.15 2.28
7. MSEE@UWash-Seattle — MS Electrical Engineering 🟢 Admit 1.5 4.1
8. MPCS@UChicago — MS Computer Science 🟢 Admit 12.3 1.31
9. CS28@USC — MS Computer Science 🟢 Admit 12.14 2.5
10. ScM@Brown — MS Computer Science 🟢 Admit 1.15 3.21
11. Computing(VCR)@IC — MS Computing (Visual Computing and Robotics) 🔴 Reject 10.21 1.7
12. CIS@UPenn — MSE Computer and Information Science 🔴 Reject 1.27 4.2
13. CS75@UCSD — MS Computer Science 🔴 Reject 12.16 4.10
14. MEngECE@UIUC — MEng Electrical and Computer Engineering 🔴 Reject 12.24 3.4
15. EC79@UCSD — MS Electrical and Computer Engineering (EC79) 🔴 Reject 1.6 3.19
16. CGGT@UPenn — MSE Computer Graphics and Game Technology 🔴 Reject 1.27 7.1

个人经历 Personal Academic Experiences

科研经历 Research Experiences

2024–2025 HCI Lab, School of Computer Science, UNNC — Research Assistant (Supervisor: Dr Boon Giin Lee)

  • 2026 IEEE VR (CCF-A) — Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar Users (Co-author)

  • 2025 ACM UIST (CCF-A) — Understanding Asymmetric Collaboration in Augmented and Virtual Reality Immersive Environments (Co-author)

实习经历 Internship Experiences

2025.06–2025.08 Shenzhen Saibu Innovation Technology — VR Game Development Intern (小公司实习,产出老板推荐信,老板为上交本科、UC Berkeley硕士) 2024.09–2025.09 Data Science Laboratory, School of Economics, UNNC — Undergraduate Research Assistant 2024.09–2025.05 WorldQuant BRAIN — Part-time Research Consultant

项目经历 Project Experiences

2025 实习VR游戏开发项目 — https://www.youtube.com/watch?v=ULNUtBqFMDc&t=205s 2024 NUS Summer Workshop — https://www.youtube.com/watch?v=DFW3TEqWztw 2024–2025 GRP混合现实(MR)游戏开发 (Supervisor: Dr Boon Giin Lee) —https://www.youtube.com/shorts/sBAbaUGdr6E 2023–2024 DMS JavaFX平台游戏开发 — https://www.youtube.com/watch?v=o317RR905DI

荣誉奖项 Awards

2026 浙江省优秀毕业生 (Zhejiang Provincial Excellent Graduate) 2025–2026 浙江省政府奖学金 (Zhejiang Provincial Scholarship) 2025–2026 校长奖学金 (The Provost's Scholarship) 2023–2024 院长奖学金 (The Dean's Scholarship) 2024 美国大学生数学建模竞赛ICM Honorable Mention

课外活动

2022–2024 宁波诺丁汉大学女子足球队成员,社会三级体育指导员

申请经验 Application Experience Sharing

标化成绩准备

整个申请过程中最大的挑战其实来自语言考试。前期我花了很多时间准备GRE,但后来发现自己的分数并不足以提升申请竞争力,于是果断放弃,把时间投入到托福备考。但真正开始认真准备托福已经到了大四上,时间比较紧张,只能集中冲刺,最终考了几次才有突破。除此之外,维持GPA也是一个持续性的挑战。有些课程因为细节失误,Coursework成绩受到影响,这让我意识到除了掌握知识,更要认真研究Marking Rubric,每一项评分标准都不能忽略。申请期间难免焦虑,但及时调整节奏、把精力放在真正重要的事情上,比一味担心更有意义。

暑研/实习建议

多主动探索机会,积极争取。 建议以后打算找工的大二大三同学多准备找实习,尽早积累实践经验(虽然我是找工feiwu)。

其他

如果未来更偏向就业,而不是继续读博,我会比较推荐UIUC的MCS项目。项目学制灵活,可以选择1.5年至2年完成,如果选择两年制,每学期只修两门课程,整体课业压力相对可控,能够留出更多时间准备实习、刷题和找工作。同时,项目还提供秋季Co-Op机会,可以积累北美本地工作经验,对于后续求职会有一定帮助。再加上UIUC本身计算机专业实力很强,在北美行业认可度也很高,因此无论是课程设置还是就业资源,都比较适合以就业为目标的同学。